Destiny 2: Shadowkeep, Bungie’s next expansion, that takes place on the Moon, where Guardians can face off against the Hive once more. Shadowkeep is a “completely standalone” experience, that means you won’t need to purchase last year’s Forsaken expansion, the Annual Pass, or the base game to play it.
Bungie has maintained the rights to develop and publish new content for the franchise, taking Destiny’s…destiny into its own hands. As such, the developer has declared some other changes to the game, together with a free-to-play version the experience known as Destiny 2: New Light that will enable players to leap into the base game also like all the Year 1 content, together with the Curse of Osiris and Warmind expansions, for free.
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Destiny 2: Shadowkeep is the fourth expansion for Destiny 2, a first-person shooter video game developed by Bungie. To be released on Oct one, 2019 (delayed from its original date of September 17), it’s the first major expansion to be revealed independently by Bungie after getting publishing rights for the series from Activision in early 2019. Further, because the first to arrive on Steam instead of the Battle.net client that had been used since launch.
The expansion will see players returning to the Moon as a playable destination. With the location being reprised and enlarged upon from the initial Moon patrol mode of the first Destiny game. Shadowkeep will embrace new content for each aspect of the game; as well as new missions, new Player versus setting (PvE) locations, Player versus Player (PvP) maps, weapons, armor, exotic gear, a new raid, also as further basic changes to the core functionality of the game, as well as a revamped armor system.
Together with Shadowkeep, the first Destiny 2 base game is re-released as a free-to-play title beneath a release titled Destiny 2: New light. New light will feature all of the content of the first Destiny 2 base game. Also because the content from the first 2 expansions Curse of Osiris and Warmind, access to the complete PvE strikes list, the competitive PvP playlists, and maps, and also the hybrid PvE/PvP mode Gambit. Players of latest light will have access to all the playable destinations within the game, as well as the Tangled Shore, the Dreaming City, further because of the Moon with no need to possess either the forsaken and/or Shadowkeep expansions.
Destiny 2: Shadowkeep Features
New Raid and Dungeon
The new raid will surface within the Black Garden, a Vex-controlled world unaffected by the natural laws of science. It’s still unknown what the raid will entail, however, reports recommend that the Taken Vex Mind Quria may probably act because of the main villain, given its connection to Oryx’s sister, Savathun, also the Hive.
The other notable activity being included is another three-player dungeon, just like The Shattered Throne in Forsaken. Bungie’s latest “The Moon and Beyond” vidoc confirmed the mini-raid are set deep among the Moon and see players crossing trap-littered environments as they create their approach deeper into a chasm.
New and Returning Exotics
The “Out of the Shadows” vidoc has provided us with a more in-depth look into the Exotics available in Shadowkeep. New weapons include:
- A heavy bow that needs power ammo and contains a recoil impact.
- A Vex-themed trace rifle that makes a weak part on enemies’ bodies that teammates can target.
- A hand cannon with an extended scope resembling a sniper rifle that uses special ammo and lights players aflare if used too much.
The expansion will add Exotics from Destiny 1 that players might recognize, such as:
- Monte Carlo – an auto rifle with a perk that attenuated the cooldown of melee skills once dealing damage. performing a kill additionally had an opportunity to instantly replenishing your melee ability.
- Khvostov 7G-0X – the primary weapon players obtain in Destiny 1. it absolutely was brought back in Rise of Iron as an Exotic that while lacking special perks, could be changed to use totally different scopes and firing modes.
- No Time to explain – Originally appeared because of the Stranger’s Rifle in Destiny 1, a gift for players who beat the campaign. It came back as an Exotic within the Taken King with the perk Headseeker, that caused body shots to increase precision damage for an amount of time.
New Armor System
Shadowkeep will mark the debut of a brand new revamped armor system, that Bungie is calling “Armor 2.0”. The system will enable players to customize their existing armor with helpful perks, rather than the present set-up that forces players to choose between aesthetics and functionality. this will make it attainable to make Min/Max builds tailored for specific activities like PvP, raids, etc.
While details are scarce, it seems players will be able to insert totally different perks into every bit of armor, with an energy cost for equipping perks. It’s unknown whether or not players will be able to upgrade the energy capability on individual pieces of armor. in addition, Intellect, Discipline, and Strength stats are returning to armor aboard mobility, Resilience, and Recovery.
Finishing Moves and Artifacts
One of Shadowkeep’s most fascinating changes is the addition of Finishing Moves. It sees your character performing flashy executions on enemies near to death. We’ve seen Bungie explore Finishing Moves before in Halo: Reach. Therefore it’ll be fascinating to visualize how the system meshes with Destiny 2’s existing combat. Lastly, every character class will have a minimum of one exclusive Finishing Move, and its probable players will be able to purchase extra Finishers via the Eververse store.
Now that Bungie has separated ways with Activision, they arrange on adding a highly-requested feature: cross-saves. To not be mistaken with cross-play, cross-save permits you to transfer a character’s stats and progress between multiple platforms.
While you won’t be able to play along with your Xbox buddies on a PS4, this new feature is a welcome addition for players who own Destiny 2 on over one device. Cross-save support will be obtainable starting with Shadowkeep.
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Destiny 2: Shadowkeep Story
Shadowkeep sees players returning to a familiar location. Eris Morn, the hunter who helped players defeat Crota and Oryx in Destiny 1. Eris has been spending her time post-D1 scouring the solar system in search of the Darkness. She has created a surprising discovery on the Moon. The area seems to have modified a lot since the first game. Additionally, while players will be able to make out a number of familiar locations. It’s currently three times larger than the original and includes a massive, glowing chasm running along its surface.
This is a crucial part of Shadowkeep’s story as “Nightmares”. Enemies from your past sent to torture you, begin rising from the chasm. Within the reveal trailer, we’re able to see Nightmare versions of notable enemies. These enemies include Crota (raid boss within the Taken King), Dominus Ghaul (final boss in D2), Omnigul (Strike boss in D1). Also, Skolas (main villain in House of Wolves), Phogoth (Strike boss in D1), and Zydron (boss in D1).
While it’s unclear what strange force is inflicting old foes from Destiny 1 and 2 to resurrect, the trailer looks to suggest Eris is somehow accountable. Whatever she wakes up is certain to relate the game’s main villain, who has, however, to be discovered. For now, we all know Shadowkeep is just the start of an expansive season-to-season narrative Bungie is building towards, culminating with Year 3.
Destiny 2: Shadowkeep Trailer
The launch of Destiny 2’s huge Year 3 expansion is just a number of days away. To celebrate, Bungie has released a brand new trailer showcasing everything included within the update:
Destiny 2: Shadowkeep Gameplay
Shadowkeep will introduce a variety of changes and features to Destiny 2 that we’ll go over thoroughly. This includes a brand new raid, a new mini-raid dungeon, new and returning Exotics, a revamped armor system, new finishing moves, enhancements to PVP, cross-save functionality. Therefore the come back of Artifacts, that debuted within the Taken King and haven’t been featured since.
Destiny 2: Shadowkeep Release Date
Destiny 2: Shadowkeep is scheduled to release on October 1, 2019, for PlayStation 4, Xbox One, and PC as a Steam exclusive. The standard edition will value 34.99 USD, whereas a Deluxe Edition will have a value of 59.99 USD. The Deluxe Edition features further content (exclusive emote, ghost shell, emblem and season pass)
The new DLC was originally planned to launch on September 17, together with Destiny 2: New light. New light is a free-to-play version of Destiny 2 that features all Year 1 content. Bungie has declared that the delay will provide the studio additional time to optimize both the Expansion and New light before players jump in.
Below are few of what you will see inside the Destiny 2: Shadowkeep that you will surely enjoy in the game.
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Destiny 2 Shadowkeep System Requirements
How to Install the Game?
- Click on the “Download” button above.
- Download “Destiny 2: Shadowkeep” Installer (Supports Resumable Downloads).
- Open the Installer, Click Next and choose the directory where to Install.
- Let it Download Full Version game in your specified directory.
- Open the Game and Enjoy Playing.
Please feel free to comment down below if you encounter any issues in running the game.